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Category: THEORY


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Notes & Exceptions

Notes & Exceptions
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We’re almost done. Over the past twenty months, at the rate of one post per month, I’ve explained how this thing called The Architecture of Architectures came about and what it claims to do, and I’ve described how the sixteen aesthetic effects are derived from a simple structure that shows both how they are different […]

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F: ASSOCIATE

F: ASSOCIATE
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F:ASSOCIATE is the sixteenth and final aesthetic effect. There are no more. F:ASSOCIATE is like E:DESIGNATE in encapsulating all three types of aesthetic idea, but differs by evoking them by a tangible similarity instead of a tangible difference. At its core is UNITE instead of SEPARATE. With ASSOCIATE, the framework is complete. Both DESIGNATE and […]

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E: DESIGNATE

E: DESIGNATE
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There are only two effects left to introduce: E: DESIGNATE in this post and F: ASSSOCIATE in four weeks’ time. These two effects are the only two having all three types of aesthetic ideas working together, along with a physical difference in the case of DESIGNATE and a physical similarity in the case of ASSOCIATE. […]

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D: CONFLATE

D: CONFLATE
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CONFLATE is the architectural effect generated when an Idea of Unite and an Idea of Separate are evoked by a characteristic that has a similarity with its surroundings. It is paired with JUXTAPOSE, and fits into the framework like this. As was the case with JUXTAPOSE, CONFLATE evokes no Idea of Negate and so is […]

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C: JUXTAPOSE

C: JUXTAPOSE
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These posts are becoming shorter and the text almost mechanical as it becomes more apparent that the core realities and types of idea are equivalent parts of the one single structure. The next pair of characteristics C: JUXTAPOSE and D: CONFLATE are the thirteenth and fourteenth effects and the third and final pair containing two […]

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B: INTEGRATE

B: INTEGRATE
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B: INTEGRATE is the other half of this second of three pairs of characteristics comprising two types of idea. As with A: DIFFERENTIATE, one type is an Idea of Unite and the other is an Idea of Negate – a sense that the characteristic (or attribute) observed isn’t that of a building or the building it […]

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A: DIFFERENTIATE

A: DIFFERENTIATE
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With the next pair of characteristics A: DIFFERENTIATE and B: INTEGRATE we run out of digits and so switch to hexadecimal naming, convenient because there are sixteen aesthetic effects. These two are the eleventh and twelfth. If every building, that has ever been built or will be, has the six attributes of Colour, Pattern, Shape, […]

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9: ASSIMILATE

9: ASSIMILATE
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We know enough now to be able to predict what an effect will do by just looking at its components. 9: ASSIMILATE Colour to 9: ASSIMILATE Here we have a building purporting to be the colour of a cloud and not only that but the substance and shape of one as well. It is a […]

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8: ALIENATE

8: ALIENATE
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Any model that attempts to classify and describe the real world has to deal with the problem of grain because anything can be classified if the classifications are large enough or numerous enough. The alchemists first divided the world into the four basic elements of air, earth, fire and water, later adding the three essential […]

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7: MERGE

7: MERGE
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The aesthetic effect MERGE is not as audacious as DISGUISE but it is easier to understand. It’s one thing to contrive the Surface characteristics of a building to make it look like a mountain, but something else to place that building amongst other mountains. With MERGE, a building characteristic merges with that of its surroundings […]

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6: DISGUISE

6: DISGUISE
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So far I’ve mentioned aesthetic ideas that Separate and aesthetic ideas that Unite. Because they’re ideas, they’re totally subjective – all in our minds – and dependent on what we know, feel or are told. They’re also liable to change or to becoming dated and, perhaps because of this, they’re both important types of idea in architectural aesthetics. […]

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5: COMBINE

5: COMBINE
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I wrote about COMBINE in June 2013 when I was first toying with this project. I chose two start with it because it’s the architectural aesthetic effect we’re most familiar with. COMBINE is when what we see is reinforced by what we know, and what we know includes all those subjectivities arising from culture and […]

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4: EXTRACT

4: EXTRACT
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EXTRACT introduces the second grouping of architectural ideas – notions of Unite. In the world of architecture, and especially the world of architectural presentation and media, ideas of Unite are extremely important. Much talk about architecture is couched in the language of ideas that suggest a unity between a building and a landscape or cityscape.  […]